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-rw-r--r--community/dotnet6-build/runtime_x86-64-use-system-libunwind.patch29
1 files changed, 0 insertions, 29 deletions
diff --git a/community/dotnet6-build/runtime_x86-64-use-system-libunwind.patch b/community/dotnet6-build/runtime_x86-64-use-system-libunwind.patch
deleted file mode 100644
index 23ff2c2f371..00000000000
--- a/community/dotnet6-build/runtime_x86-64-use-system-libunwind.patch
+++ /dev/null
@@ -1,29 +0,0 @@
-From 85b1a6bea96280cd564eba0b0bdbcc2696de9789 Mon Sep 17 00:00:00 2001
-PatchSource: https://github.com/dotnet/source-build/issues/2408
-From: Antoine Martin <dev@ayakael.net>
-Date: Wed, 16 Mar 2022 23:03:32 -0400
-Subject: [PATCH 1/1] use system libunwind
-
-Due to https://github.com/dotnet/source-build/issues/2408, this patch is needed
-to build with system libunwind, rather than using built-in library
-
----
- eng/SourceBuild.props | 2 +-
- 1 file changed, 1 insertion(+), 1 deletion(-)
-
-diff --git a/eng/SourceBuild.props b/eng/SourceBuild.props
-index e191178c906..98f9d9cc42a 100644
---- a/eng/SourceBuild.props
-+++ b/eng/SourceBuild.props
-@@ -37,7 +37,7 @@
- <InnerBuildArgs>$(InnerBuildArgs) /p:KeepNativeSymbols=true</InnerBuildArgs>
- <InnerBuildArgs>$(InnerBuildArgs) /p:RuntimeOS=$(TargetRidWithoutPlatform)</InnerBuildArgs>
- <InnerBuildArgs>$(InnerBuildArgs) /p:PortableBuild=$(SourceBuildPortable)</InnerBuildArgs>
-- <InnerBuildArgs>$(InnerBuildArgs) /p:BuildDebPackage=false</InnerBuildArgs>
-+ <InnerBuildArgs>$(InnerBuildArgs) /p:BuildDebPackage=false --cmakeargs -DCLR_CMAKE_USE_SYSTEM_LIBUNWIND=TRUE</InnerBuildArgs>
- </PropertyGroup>
- </Target>
-
---
-2.31.1
-