--- a/plugins/gme/game-music-emu-0.6pre/gme/blargg_endian.h +++ b/plugins/gme/game-music-emu-0.6pre/gme/blargg_endian.h @@ -21,7 +21,7 @@ // BLARGG_BIG_ENDIAN, BLARGG_LITTLE_ENDIAN: Determined automatically, otherwise only // one may be #defined to 1. Only needed if something actually depends on byte order. #if !defined (BLARGG_BIG_ENDIAN) && !defined (BLARGG_LITTLE_ENDIAN) -#if defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && defined(__BIG_ENDIAN) +#ifdef __linux__ // GCC handles this for us #include #if __BYTE_ORDER == __LITTLE_ENDIAN